Deceit
This page will be under construction for a bit, but here's what we've solidified about our first game!
The setting will be loosely based on a steampunk interpretation of the 1920s.
The hero will be a detective.
The game will be a platformer, with some metroidvania upgrade elements.
The game will be written using the impact engine, which uses HTML5. That way, we'll be able to port it to nigh on anything, and explore the wokflow from computer to phone.
It's gonna be simple, but awesome.
It will probably be a trilogy, with each game ramping up the art quality and the complication.
It's still gonna be awesome.